A very early test with blurred reflection and dispersion.
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Experiments with several materials.
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Texture mapping test (reflection, colour, highlight, emap)
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Trying to control the 3S beast...
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Testing pre-process occlusion options.
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Rendertime depth-of-field effect.
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Post-process depth-of-field effect.
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Download the twig-model including all texturemaps in
Rhino3 file format.
(no materials included)
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Several different materials.
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My God! It's full of grain!
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Reflective caustics experiment with blurred reflection (gold) and sharp reflection (silver).
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Experimenting with caustic settings.
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Bubbels of air in glass bowl.
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Experimenting with caustic settings.
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Trying anisotropy... wacky!
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| · | Caustics (5million photons)
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Completed in just under 20 minutes.
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